Summary
There are all kinds of main characters in role-playing video games, and some of them include teenagers and children even tough adventuring sounds like an activity for grown-ups. TheRPGsthat feature children as main characters aren’t often intended for kids, either, and include stories and settings created for an adult audience.
Some ofthe most profound and creativeRPGs feature children as the main characters. Role-playing games are about character development, and growing up is a common, real-life experience that has some interesting similarities.

The game is actually a sequel to a game calledMother, and in Japan, the game retained the original name ofMother 2.Earthboundis one of the mostpopular role-playing gamesin history and was slow to make an impact on North American audiences because of localization issues.
The main character of this game, and the one controlled by the player, is the child Ness, and the three companions that make up your adventuring party are his schoolyard chums. The whole game is set in a version of North America that includes burger joints and bicycles, and the climactic final fight includes a battle against the now iconic enemy, Giygas.

Chrono Trigger was an early entry into the role-playing genre and was released at a time when the first-person shooter genre was dominating the video game marketplace. It was one of the key titles for the Super NES, and its impact echoes into the present day. This was one of the first RPGs to include party mechanics, character customizations, side quests, and multiple endings as we now know them.
The game’s development team is a virtual A-List of the best in the business and includes the late, great Akira Toriyama, the creator ofDragonball Z, who designed the game’s characters. It’s unclear how old the main characters are exactly, but hovers somewhere near adolescence or the early teenage years.

Although the art style and two-dimensional design make it look like a much older, mass-produced game,Undertalehas only been aroundsince 2015 and wasn’t made by a big company like Nintendo or Bandai. It’s the independent creation of composer and developer Toby Fox, and what makes it different from the usual RPGs is that you can finish the game in the conventional style of killing monsters to progress, or choose the non-violent route of making friends.
The protagonist is Frisk, a child who’s fallen into the Underdark and has to solve puzzles and deal with hostile animals and supernatural creatures to find a way out. The narrative is quirky and often funny, constantly breaking the fourth wall, and the dialogue changes depending on the main character’s choices and actions.

The game is part of theSouth Parkfranchise, so it’s not a surprise that children form an important part of the narrative in the game, as they do in the shows and movies. You play as the New Kid in an open world that you may explore while discovering the secrets behind the Stick of Truth, an item that every wizard, gnome, Nazi zombie, and alien in town seems to want.
In keeping with the humor of South Park, there are four classes that players can choose from; Fighter, Thief, Mage, or Jew. Each one has a variety of melee and ranged attacks, like a conventional RPG, and of course something more accessible to the childlike mind in the form of magical fart attacks.

Mainly an RPG,Children Of Mortaalso has some rogue-like and action elements, and both players and critics like the simple but complex story about a family tasked with protecting Mount Morta from a malevolent force known as the Corruption. Only by completing the various procedurally generated dungeons can the player weaken the corruption and save not only the mountain but also their closest family members.
The main characters are the Bergson family, with John and Mary heading up the household. Their children include Linda, Kevin, Mark, and Lucy, along with little Hope, although not all of them areplayable characters. The children are described in terms of their birth order instead of their actual ages, so the older ones may be adolescents or teenagers.

Sunny is the main character of this game, which is named for his alter-ego,Omori. The narrative revolves around how his two personalities interact with one another, one being his real-world persona, and the other being the one that lives in his dream world called Headspace.
Japanese culture refers to the main character of this game as “hikikomori” or a person that has almost entirely recused themselves from society, and this is the basis for Sunny’s character. The game features some of the same RPG elements as other games, such as different currencies, choices for weapons, a choice between party companions,and various endings.