Leading up to the release ofTales of Arise, many fans wondered how the title would be compared to other games, and what sort of story would unfold in the world of the Dahnans and Renans.The story of Alphen and Shionnebegins as a story of liberation, but as it evolves and truths are revealed, their tale feels familiar. With Alphen’s memories returning and Shionne opening herself to her friends, the new title makes itself home withTales of BerseriaandZestiriaby setting itself up as another story discussing coexistence and the importance of the past affecting the future.

As these three titles are part of an ongoing JRPG series, some similarities are to be expected.Tales of Arisenotably takes huge gameplay inspiration fromTales of Zestiriawith a moreBerseria-like control scheme, but the connections go further than that. With howAriseswerves into exploring the impact of the Renans' control over Dahna, it almost feels as if the game serves as the third installment toZestiriaand its prequelBerseria;taking the themes of both and wrapping them up with a nice bow.

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Coexistence and The History of Renans, Dahnans, and Seraphim

When players meet Alphen at thestart ofTales of Arise, he’s known as the Iron Mask with no name or face. The story focuses on the liberation of Dahna more than who Alphen is, and players are told to overlook it. Instead, the main conversation turns to the Dahnans' prejudice against Shionne as a Renan. What starts off with people refusing to work with Shionne turns into a conversation about how there may be hope for the Renans and Dahnans to coexist peacefully. Alphen begins fighting for the idea, not unlike how Sorey fromTales of Zestiria. Sorey fought for coexistence between humans and the Seraphim, as he had grown up with Seraph Mikleo by his side.

History does play a part, as the game makes it obvious there’s more to understand of the world with theintroduction of Rinwellearly on. When Rinwell recognizes 300-year-old ruins, she rambles about them similar to how Sorey and Mikleo would talk about the ruins of their world. This is an interesting mix, as Rinwell is a history buff with a love for books like Sorey, who seeks to get stronger at her magic and artes like Mikleo.

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AsTales of Ariseprogresses, the party talks about the relevance of the past between their twin worlds more, especially asAlphen is revealed to be the failed Sovereignof 300 years ago - like how Sorey and Mikleo’s pasts lead the plot of their game. Alphen’s past doesn’t just bring back themes ofTales of Zestiria, it also resembles the story of Velvet Crowe more than Shionne’s.

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Shionne, Velvet, and Mistaken Identities

WhenTales of Arisebegins, Shionne isn’t very open, and seemingly wants to useAlphen’s abilities to best Dahna’s Lords. With the way she acts, she comes off just like Velvet fromTales of Berseria, who sought to use a morally questionable means to her ends. The new story is similar to how Velvet tried to ignore her party members as she sought revenge for her dead brother. Also like Velvet and Laphicet, Shionne grows attached to the party as the game progresses.

Interestingly, Alphen mistakes Shionne for one of her ancestors, as a bit of a twist to how Velvet saw her late brother in Phi. Alphen’s lack of feeling pain draws inShionne and her curse, almost like how Phi’s compass tied him to Velvet at the start.

WhereTales of Ariseuses these themes in a similar manner, it also uses them in different ways; shedding new light onto the concepts fans knew before. It asks questions about how the past affects the future in waysZestiriadidn’t get to, and explores bonds similar toBerseria. Even the game seems aware of this, as the Seraphim siblings Edna and Eizen are a secret boss inArise. Combined with howArise’s gameplay takes the best ofZestiriaandBerseria’sadditions to theTalesformula, fans of the two older titles are sure to be satisfied with what the newest one brings to the table.

Tales of Ariseis available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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