Though a lot of focus is placed on theequipment and skills that players can acquireinMetroid Dread, these aren’t the only things worth tracking down. Hidden throughout Planet ZDR’s various regions are a number of special tanks that can not only increase Samus' maximum health, but also the number of missiles and Power Bombs that she’s able to carry.
RELATED:Metroid Dread: How to Beat the Raven Beak Final Boss in Itorash

Artaria, which is the first region that players will explore inMetroid Dread, contains 29 of these tanks, though not all of them are accessible right away. By the time players have found the Screw Attack, however, they’ll be able to increase their maximum health by two and a half tanks, carry an additional 64 missiles, and hold one more Power Bomb than they’d otherwise be able to.
Every Energy Tank in Artaria
Energy Tank #1
Players will need to slide through the gap above in order to the game’s first Energy Tank.
Energy Tank #2 (Energy Part)
Afteracquiring the Morph Ball, players can reach the second Energy Tank by passing through a tunnel near a Save Room.
Energy Tank #3 (Energy Part)
Players will find the third Energy Tank in a tunnel shortly afterdefeating the red Chozo Soldier mini-boss.
Energy Tank #4
To get their hands on the fourthEnergy Tank in Artaria, players will need to acquire the Speed Booster and then head to the most northwesterly point of the region. By standing to the left of the pressure-sensitive door at the bottom of the step there, they’ll be able to run to their right and charge up Samus' Shinespark ability. The moment it activates, they should flick the left analog stick down to store her momentum and then wait for the door behind them to re-open. Once it does, they’ll be able to Flash Shift through it and then activate Shinespark to destroy the blocks on the ceiling and grab the tank.
Every Missile Tank in Artaria
Missile Tank #1
Players will be able to reach the first Missile Tank after they destroy the red organic material in the top left corner of the chamber beneath it.
Missile Tank #2
The second Missile Tank is next to a motion sensor door near the very start of the game.
Missile Tank #3
To get their hands on the third Missile Tank, players will need to destroy the fake blocks in the wall of the room in the above image
Missile Tank #4
The fourth Missile Tank can be reached by blowing up the red block shown on the map above with a missile.
Missile Tank #5
After acquiring the Spider Magnet, players will be able to pick up the fifth Missile Tank by passing through a pool of water near an Energy Recharge Station.
Missile Tank #6
The sixth Missile Tank is in plain sight, though, initially, players will only be able to reach it by passing through the power beam door to the right.








