Riot Games has an incredible amount of content primed to launch within theLeague of Legendsuniverse over the next few years, with more announcements coming every day. From an upcoming animated series, to last year’sTeamfight Tacticsauto-battler, the series is expanding to multiple platforms, and now Riot has its eyes set on tabletop gaming.

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According to the video,Tellstoneswill be a tile game all about two or more players building a row of tiles and focusing on memorization as the field grows larger and shifts throughout the round. From the way that the narrative of the reveal trailer explains it, the game will be more about playing the opponent rather than the game, making getting into the head of the other player the primary goal of players. Not that this is so different from the way players approach Riot’s primary title, withtopLeague of Legendschampionsand players focusing more on combating and countering opponents as opposed to the AI and base mechanics of the game.

Exactly what the game entails is fairly up in the air, especially considering the stylized nature of the trailer, which doesn’t quite explain gameplay on a fundamental level. However, players looking for an RPG style board game that mimics the concepts of Riots other titles in a tabletop setting may have to wait to see how reception ofTellstonesplays out. On the other hand, players looking forLeague of Legends' competitive edgein a tabletop format, this may have everything that players are looking for with the seemingly simple design.

Coming alongside the ambitious new content roll out that Riot has planned, both from within theLeague of Legendsuniverse as well as with new IPs likeValorant,Tellstoneslooks to be a welcome addition to the companies collection. Whether or not this is a stepping stone of sorts moving forward towards a fully realized release bringingLeague of Legendschampions such as Samirato tabletop similar toDungeons and Dragonsis still up in the air. Regardless, whatever the game being tied into theRuneterralore means,Tellstoneslooks like it might still be an intriguing idea for a developer that normally works with flashier art styles than something as simple as this new game.