Summary
Guerrilla Games’Horizonseries is one of the more recent Sony exclusive franchises that achieved great success and now counts among PlayStation’s best and highest rated single-player experiences. With 2017’sHorizon: Zero Dawnand the 2022 sequelHorizon: Forbidden West, players were introduced to a “post-post-apocalyptic” world that was very different from most other games with the same framework. Instead of the usual fare of drab blasted out wastelands, theHorizontitles were set in a lush recreation of portions of the Mid and Western United States. Their areas were more visually and impressively vibrant compared to their contemporaries, and thus stood out among them.
With such a rich world to build off, Guerrilla has previously announced aHorizonmultiplayer titleto tide fans over before the official third entry. It promises to feature fresh narratives and characters, and possibly new regions, along with expanding the lore and integrating similar gameplay mechanics.Horizon 3, though, will ostensibly be the conclusion of protagonist Aloy and her ever-growing collection of companions' stories. As such, there are numerous reasons whyHorizon 3should stay within its established maps rather than sending players to an entirely new one.

Zero Dawn & Forbidden West’s Regions
Horizon: Zero Dawnwas set in and around the states of Colorado, Utah, and northern Arizona. This allowed for a range of environments and topography, asAloy navigated sandy plains and treacherous rocky mountainsin the course of her quest. In keeping with games of its nature,Zero Dawn’s map was also quite large, and often contained many out-of-the-way sections that hid collectibles and rewarded other resources for players who meticulously delved into its nooks and crannies.Zero Dawnprovided a fun and challenging sandbox with memorably stunning vistas, and landscapes that were satisfying to traverse.
Horizon: Forbidden West, as implied, moved the map in that direction. It built onZero Dawn’sfoundations, expanding to cover spots from Nevada (specifically Las Vegas) out to the edges of southern California near San Francisco. It felt both familiar yet distinct fromZero Dawn’s, and was consistent and believable within the story. Beingmassive open-world games, players spent a lot of time acclimating themselves in both titles as they trekked across the terrain, soaking in the setting and exploring versions of iconic real-world landmarks from those areas while the story unfolded.

Horizon 3 Should Take Place in the Series' Established Locations
GivenhowHorizon: Forbidden Westended, it’s a safe bet thatHorizon 3will center on Aloy and her allies unifying the various tribes they previously met, and convincing them a final time to defend against the looming existential threat.Horizon’s supporting cast is extensive, as is Aloy’s network of friendships within it. Players that are familiarized with them will recognize the specific locations they visited in the world that each group resides in. In light of this, a completely new zone might end up feeling too disjointed with established storylines and relationships. It runs the risk of undermining all the work already put into them, as well as players' investment and attachment.
Sticking to the previous titles' maps would afford Guerrilla some big advantages:
Though Guerrilla could easily introduce an entirely new map forHorizon 3, as it stands, there isn’t necessarily a compelling motivation to do so. In fact, the best choice in the long run might be to remain within the boundaries ofZero Dawn’s andForbidden West’s already impressive regions. This would provide closure in a consistent and fitting manner within the series' scope, preserving the overall world and character building and making it that much more memorable.