The recent announcement that IO Interactive are releasing a newJames Bondgame, along with the fast-approaching release date of the franchise’s next film,No Time to Die,has brought the 00 agent’s gaming career back into the industry’s limelight. With the release ofProject 007likely being a long way off, many players will be looking to indulge in some ofJames Bond’s previous gaming releases in the meantime.

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James Bond fighting on a boat

In hopes of helping such people choose what to play, we’ve ranked the franchise’s games based on how long they take to complete. To ensure that the times are as accurate as possible, this list will feature everyJames Bondgame listed onhowlongtobeat.com, ranked by their Main Story completion time.

17James Bond 007: The Duel - 45 Minutes

There are numerous things that people miss about gaming in the 90s. However, buying games that take as long to complete as aWitcher IIIside quest certainly isn’t one of them. Despite the short runtime,James Bond 007: The Duelwas well-received by fans and critics andreceived an 84% score from the former publication Sega Master Force.

16007: Licence to Kill - 48 Minutes

007: Licence to Killranks ahead ofJames Bond 007: The Duelby a whopping three minutes. The game was published by Domark, who are today known as Square Enix Europe, a subsidiary ofpublishing giants Square Enix.007: Licence to Killwas developed by The Kremlin and is a top-down shoot ‘em up with a story that is based on the film it’s named after.

15James Bond Jr. - 1 Hour

Finally hitting the one-hour mark is THQ’sJames Bond Jr.The James Bond Jr. character is James Bond’s nephew and first appeared in Ian Fleming’s spin-off book The Adventures of James Bond Junior 003½ from 1967.

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James Bond fighting at airport

The game was released on both the NES and SNES and featured a similar brand of gameplay to the many otherside-scrolling platformersthat were released on the two consoles.

14007 Racing - 3 Hours

Considering how synonymous Bond is with fast cars, it makes sense that a racing game featuring the 00 agent was released. However, the word “racing” is somewhat misleading, as the game isn’t aMario Kart-style racer featuring the series’ heroes and villains as one might expect from the title. Instead, players are simply tasked with completing mission objectives, utilizing the speed and weaponry of the cars.

13James Bond 007 - 4 Hours

Nintendo’s action-adventure gameJames Bond 007was developed by Saffire and initially hit stores back in 1998. The Game Boy adventure features 11 different levels, where players are usually tasked with fighting through or sneaking past enemies. However, trying to stay alive isn’t the only thing thatJames Bond 007consists of, as players can also indulge in gambling games such as Blackjack.

12GoldenEye: Rogue Agent - 5 Hours

GoldenEye: Rogue Agentis the first of nine games on this list that fall between the five and seven-hour mark. Oddly enough, the game has no relation to theGoldenEyefilm; GoldenEye is instead a codename given to the protagonist, who isn’t James Bond, after being fitted with a literal golden-eye. The golden-eye gives the player various skills, such as the ability to see through walls.

11James Bond 007: Agent Under Fire - 5.5 Hours

There was a considerable amount of buzz aroundJames Bond 007: Agent Under Fireprior to its 2001 release, as the game was the franchise’s first to appear on the PlayStation 2. Moreover, critically acclaimed action games likeGrand Theft Auto IIIandTime Crisis IIhad already released on the console the same year, giving fans hope thatAgent Under Firewould provide an immersive Bond experience.

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James Bond fist fighting

Although the game didn’t come close toGrand Theft Auto III’squality, it was still a thoroughly enjoyable game and made impressive use of the PlayStation 2’s hardware, considering how early the console was in its lifespan.

10Tomorrow Never Dies - 6 Hours

Much likeAgent Under Fire,1999’sTomorrow Never Dieshad a large weight of expectations on its shoulders before it was released. InTomorrow Never Dies' case, it was because the game was Electronic Arts' firstJames Bondtitle since acquiring the license. The industry giants opted against trying to recreate the magic of the N64’sGoldenEye007and instead made the decisive choice of having a third-person perspective.

9James Bond 007: Blood Stone - 6 Hours

Blood Stoneis the most recentJames Bondgame to release, aside from theGoldenEye 007: Reloadedport and the disastrous007 Legends.Consequently,Blood Stonewill be the first choice of many players who are looking for a modern Bondgame to play while waiting forProject 007.

As long as such people are able to find the game for a good price, they likely won’t be disappointed withBlood Stoneas it provides a solid 6-hour adventure. The game won’t blow anyone away, though it does remain engaging and entertaining throughout its short runtime.

James Bond driving

8Quantum of Solace - 6 Hours

Quantum of Solacewas released at the end of 2008, which wasn’t a great time formovie tie-in games, as players had realized that such titles were often rushed due to their tight development schedules. To say thatQuantum of Solaceis an exception to the rule would be disingenuous, though it certainly doesn’t feel rushed, and its 6-hour campaign will be enjoyable for those who liked the corresponding film.

James Bond outside of a casino

Goldfinger talking

explosion behind shotgun in James Bond: Agent Under Fire

Third person view of James Bond in the snow

James Bond in cover

James Bond firing at enemies in cover