Rise of the Third Poweris the second major title from Stegosoft Games, a studio that was founded by two people, Evelyn Rose Hall and Joey Peters. Consequently, thisindie RPGwas primarily headed up by just two people. That’s impressive forany indie studio.

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Exploring the world in Rise of the Third Power

Did things work out in their favor? If gamers have been looking for an old-school, turn-based RPG from the 16-bit era then the answer is yes. Not everything aboutRise of the Thirdpower feels as classic but overall it is a good effort. Let’s find out what the game does and does not do well.

8Best: The 16-Bit Art

Most of the art works well in this game. The sprites on the map and the environments mirrorclassic 16-Bit gamesfrom the peak era. The most impressive sprites are the ones in battles, and this holds true for the heroes and enemies. Their animations are top-notch with every move looking like they were hand-drawn.

Rise of the Third Powereven has a world map and players can save anywhere. It’s as forward-thinking as it is nostalgic.

Corrina talking in Rise of the Third Power

7Worst: The Character Art

The one downside to the aesthetic is the character portraits. They use an anime-style, which many RPGs tend to do. ThePersonaseries is one ofthe biggest examplesof this. However, inRise of the Third Power,they come across as faux anime, meaning they look a bit generic.

The lighting is also a problem in this game. It can be adjusted but even then caves and dungeons can be hard to navigate. There isn’t a mini-map either so this can make it all the more frustrating.

Fighting a battle in Rise of the Third Power

6Best: The Battle System

The battle system inRise of the Third Poweris simple but good. Every character has a set amount of abilities. They all have different sets of cooldowns and restrictions. Arielle, for example, wields a cannon. This takes ammo which is represented by a meter.

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Talking to a shopkeeper in Rise of the Third Power

The stronger the attack, the more ammo it will consume. Arielle has a reload option to refill her bar too. There are also dual attacks that sort of actlike Limit Breaksfrom theFinal Fantasyseries.

5Worst: Enemy Respawns

It is a bit hard to grind in this game. On one hand, it is great to seeRise of the Third Powernot following in the nostalgic RPG trend of random battles. All enemies are on the map and can be avoided if players so choose. However, unlike most RPGs wherein monsters respawn naturally, players have to take an extra step.

A traveling merchant that sometimes lurks in dungeons can respawn enemies. The main way is through Inns. This requires a lot of backtracking for players just to grind. This creative decision might not have been for the best, even though it is easy to see why the developer did it.

Fighting a boss in Rise of the Third Power

4Best: The Music

The overall soundtracktoRise of the Third Powerfits the motif of pirates fighting a colossal empire. It is good for a throwback RPG with some outstanding tracks. One of the best ones in the game is the track for the normal boss battles, which sounds like a mesh-up of Flogging Molly and Nobuo Uematsu.

This is the kind of song wherein players may let their controller rest just to hear the tune play out. It will get players pumped up for battle which is a good trait for boss themes.

Arielle talking in Rise of the Third Power

3Worst: The Dialogue

Not all sound bites on the soundtrack are great. The effects can often sound like someone cranked up the volume too much. Sometimes they even cut out which is presumably just a glitch. There is also no voice acting inRise of the Third Power.

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Asa throwback RPG, it’s easy to see why voice acting was not used. It may not have helped the situation anyway because the dialogue comes across as a bit too sophomoric. It can feel like it is being crass for the sake of being crass. There are moments of true heart and laughter, so it’s not all bad, but a good chunk could be considered cringe-worthy.

2Best: Equipment Upgrades

Players do not equip gear in the traditional sense for the most part inRise of the Third Power. The game instead treats equipment like a skill tree. Players will craft items that then become permanent buffs to the character’s overall stats. There are still things to equip like accessories though.

They level up by unlocking skills,sort of likethe system inFinal Fantasy 9. It’s easy to understand once players start experimenting withRise of the Third Power’sworld. There is more to it once new mechanics unlock too, but these are the basics.

The gear menu from Rise of the Third Power

1Worst: Shared Levels

Rise of the Third Powertreats character development differently than most other RPGs as the party’s members level up together. Instead of boosting stats vastly, leveling up will net players with talent points. These can be used to boost stats or unlock skills.

The downside is that all of these talent points are shared. This can hinder development as players may feel obligated to diversify their allotment. It also takes a long time to level up in this way, soRise of the Third Poweris a huge grind. It is necessary too because the game is tough, even on Normal.

The talent menu from Rise of the Third Power

Rise of the Third Poweris set to release on June 17, 2025 and will be available onPC,PS4,Switch, andXbox One.