WarioWaregames are known for their kooky characters. From talking dogs to flying aliens, the microgame franchise draws its charm from eccentric humor and quirky levels. The series' latest release,WarioWare: Get It Together!, is no exception. This time around, each microgame is largely dependent on those characters and their unique movesets. Not everyone on the roster is fit for the diverse range of microgames, butWarioWare: Get It Together!has a few best characters for the job.

What makes a character better or worse than another comes down to how easy they are to control. Multiple characters on the roster have some sort of movement quirk that takes away player autonomy. The game’s playable characters can be a little unbalanced, similar to the characters inPokemon Unite. While this makes for interesting and funny gameplay, adding those characters to the crew won’t guarantee high scores. The best characters are the ones who have the greatest freedom of movement, and are consequently suited for every microgame.

WarioWare: Get It Together Characters

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Wario

First up is the series' leading man: Wario. Wario, unsurprisingly, is the first character players are introduced to, and there’s good reason for that. Besides being the main character, his simple moveset allows him to fly freely around the screen, and his dash attack is straightforward enough to understand immediately. Wario can only attack to the left and right (reminescent of his moves inWario Land), but the power behind each dash can finish microgames quickly. That, alongside his flight, is what makes Wario not only a great introductory character, but a great addition to the player’s crew through the endgame.

Mike

Mike is a karaoke-loving robot created by Dr. Crygor who first appeared inWarioWare: Touched!for theNintendo DS. He may not be great at singing, but the projectile music notes he shoots directly upward are useful for completing microgames. Players can move Mike around the screen freely much like Wario, and since the screen is narrower than it is wide, his projectiles are more likely to hit than Dribble and Spitz’s or Kat and Ana’s. The only real downside of using Mike is the time it takes to reposition him when aiming at diagonal targets. Regardless, he’s still one ofWarioWare’sbest playable characters.

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Ashley

Arguably the best character inWarioWare: Get It Together!is the girl next door living in the haunted mansion: Ashley. Initially, it wasn’t clear how she would play since she wasn’t present inNintendo’sGet It Together!demo. Ashley appears later in the game and can fly around the screen on her broom. Her spells shoot in any direction, which makes her projectile the best out of all the characters. While 18-Volt has similar aiming, he can only hit half of what Ashley can since he doesn’t move. Players can best utilize her 360-degree range by preemptively shooting each microgame’s target as they move closer to it. Capable of what other characters can do and more, Ashley makes the strongest contribution to her crew.

While these characters may play better than others, it doesn’t necessarily mean players should use them exclusively.WarioWare: Get It Together!’s cast is fun, lovable, and wacky. After completing the game’s story, an option to use the entire crew becomes available for each level. Switching up gameplay every microgame may be challenging, but it’s all a part of the spontaneous fun thatWarioWaregames are best at. There are already so fewminigame franchisesthat this is one people should experience.

WarioWare’s karaoke robot Mike pumps his fist in this promotional artwork for WarioWare: Touched!

WarioWare: Get It Together!is available now for the Nintendo Switch.

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Ashley from WarioWare Gold dresses up in a Halloween costume and raises a lollipop above her head.